Vision DMR SMG

v1.1.0·Updated 2025-08-06

Visual Hallucination. (COD Online Weapon)

Screenshots 1 screenshots

About this mod Machine translation

R.I.P Call of Duty: Online (CODOL)

Coming from a High-Tech Combat Adaptive Weapon System, it uses a special transparent material that allows you to inspect your weapon at any time. This gun combines the characteristics of battle rifles and submachine guns, making it very deadly in both long-range and close-range combat.

The ninth "Transformable" or "Convertible" weapon in Call of Duty: Online, Vision is a combination of MR23 (Semi-auto SCAR-H) and SMG5 (MP5K). Yes, it has a P90-styled magazine, but back then, the PDW90 (P90) was way too OP, so in order not to get nuked by angry players, the developers decided to change its data to SMG5 at the last moment.

Both MR23 and SMG5 are very good weapons, but somehow the handling of Vision feels a little bit worse than both of them. Also, its transform animations is a bit boring: the red front "shroud" thing goes back, the sight frame folds down, and BOOM it's in SMG mode. Compared to other transformable weapons which have actually very impressive animations, this is very disappointing.

Hence, Vision becomes yet another "Looked cool but nobody liked" gun. No, I don't like it either, I made it just because it's a good and easy practice to learn how to reproduce transformable weapons in H3VR.

Can be found in Firearms/CODOnline.

Features

  • A detailed transformable weapon (no cool animations tho) use selector key (B/Y/Touchpad Left) to transform & switch modes
  • DMR mode shoots 2 bullets per shot
  • Press mag eject key(A/X/Touchpad Down) to open the "Maglid" (which will automatically open when the magazine is empty)
  • A 40-round magazine with custom ammunition (I made it caseless bc I'm too lazy to make empty shells)
  • 3 Unique attachments (Angled Grip, Foregrip and FlashHider)
  • 3 Picatinny rails in the front for attachments (not modeled)
  • AI-Upscaled textures
  • Unique "Beacon" variant with glowing line effect

Known Issues and Limitations

  • There might be more bugs I havn't found
  • Goofy ahh shaders, the transparent material are rendered additively so it doesn't look right in some situations (especially in dark areas)
  • Didn't faithfully replicate the reloading mechanism & sight frame animations, I spent days trying to write custom codes to make it work but I gave up in the end and use H3VRUtils and OpenScripts2 instead
  • The gun shouldn't have the funky muzzle device preattached (its internal file name is "muz_default" tho so I thought it's the default & preattached muzzle device, but it's actually not) but I'm too lazy to repurpose it

I Asked Myself These Questions

It is hard to aim with the sights

  • This weapon is ported from CODOL, where players can even aim without rear sights. So bear with it😢.

It's really ugly and buggy

  • Sorry, I'm not good at modding. If you have any suggestions, please tell me. (Discord: Nicola_Niko666, I'm in UTC+8 timezone so probably won't respond to messages in time)

I want more

  • I'll do my best.🫡

Credits

  • Activision and Tencent for making Call of Duty: Online
  • Yan mentally retarded has no spring for the image
  • Everybody in H3VR community
  • You

Trivia (Too long don't read)

On August 31, 2021, Tencent and Activision shut down the server of Call of Duty: Online, one of the greatest while the least known title in COD franchise. It was a game that I spent a lot of time on, and I'm really sad that it's gone. So, I searched mods about it in many games and eventually became a modder myself.

You see, CODOL is the predecessor of COD Warzone, inspired many later COD title, and its heritages are still alive in COD Mobile. It makes me sad that many people don't even have a chance to play CODOL. That's why I started to make mods about it, to make sure that the memories of CODOL will never be forgotten.

I know my mods are far from perfect, but I hope that you can enjoy them. Thank you for your support. Long live Call of Duty: Online and f*ck Tencent and Activision.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoadercityrobo-OpenScripts2WFIOST-H3VRUtilities

File & checksum

Filename
Vision_DMR_SMG-1.1.0.zip
File size
119.2 MiB