VesperPeak

v1.0.1·Updated 2024-09-17

A real world mountain in Snohomish County, Washington, recreated to-scale in H3VR.

Screenshots 4 screenshots

About this mod Author’s original text

Vesper Peak, WA

A real world mountain in Snohomish County, Washington, recreated to-scale in H3VR.

Disclaimer and Notes:

Significant efforts have been made to optimize this map for the ideal gameplay performance while using it. Be aware that low-end systems may still be affected. Reasonable performance was achieved on a i7-12700K + RTX 2070.

When playing, you may see errors relating to an FMOD Studio Listener, I cannot fix. There is nothing in the scene that can possibly cause this, and it does not impede upon playing the map.

  • Changelog:
  • 1.01:
  • Adjusted Player Catcher height to avoid interference with exploring the map.

Note: This is a real in-editor screenshot, not a photograph.

Credits:

Zach Tsakalis-Brown - Major contributor to "The Lab" and said map featured here.

Valve Corporation - Creators of "The Lab", and modeling of the map featured here.

Dwight Dilley - Recording ambience sounds used in the map.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

nrgill28-Atlas

File & checksum

Filename
VesperPeak-1.0.1.zip
File size
217.7 MiB