Universal Shotgun Speedloader
A couple of (somewhat) universal speedloaders for your speedloading needs!
Screenshots 1 screenshots
About this mod Machine translation
Universal Shotgun Speedloaders
(The demo gif is from WIP version and I have tweaked the PoseOverride position afterwards so YMMV)
Yes and finally, these speedloaders work on all tube-feds (hopefully) and lever-actions! (because why not?)
Can be found in Ammo/ShotgunSpeedloaders and Ammo/RifleSpeedloaders.
Features
For Shotguns:
- 12gauge: 3-round, 4-round, 5-round and 7-round speedloaders
- 20gauge: 5-round speedloader (iirc there isn't tube-fed 20gauge shotguns in the vanilla game but I made it anyway)
- 23x75mmR: 3-round speedloader (for KS23)
-.410 Bore: 3-round speedloader (for MX410 Series but the reused code makes the 12ga speedloaders work on 1887 as well)
For Rifles:
-.357 Magnum: 6-round
-.44 Magnum: 6-round
-.45-70 Govt: 4-round
-.45 Long Colt: 6-round
Known Issues and Limitations
- There might be more bugs I havn't found
- They aren't very realistic tbh, don't have too high expectations
- I only have the 12ga 4-round speedloader model from CODOL, the others are just this model but scaled/stretched
- Inaccurate icons, I don't have the patience to make them
I Asked Myself These Questions
It's really ugly and buggy
- Sorry, I'm not good at modding. If you have any suggestions, feel free tell me. (Discord: Nicola_Niko666, I'm in UTC+8 timezone so probably won't respond to messages in time)
I want more
- I'll do my best.🫡
Credits
- Activision and Tencent for the model and sounds (from Call of Duty: Online)
- jayden and srandall27 for the support and suggestion
- Everybody in H3VR community
- You
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: