TNH Supermarket Day
A TNH map in a bright Supermarket
About this mod Author’s original text
Supermarket Day
My very first map, set in a supermarket in broad daylight.
Features 11 supply and 7 hold points.
Let me know if you have any issues/ideas.
Thanks and have fun playing
Dependencies:
Deli 0.4.1
Wurstmod 2.2.1
Changelog:
Version 1.5:
-massive performance improvement
-more glowing bits
-not a single mesh collider anymore
Version 1.4:
-Moved to Deli 0.3
-Added missing colliders
-Improved lighting a bit
-combined some meshes for better performance
Version 1.3:
-added a bit more cover
-reworked emissive maps, more glowy bits
-completely reworked the frozen section
-overhauled layout in some other areas
-Added 2 new supply and 1 new hold point
-properly rotated the defender orientations,
blame jedi
Version 1.2.1 Hotfix:
-fixed a stuck encryption
-fixed game crashes when switching from funky to normal and vice versa
-fixed sosig pathing during one of the holds
-MOAR FUNKY (funky only)
Version 1.2 Changelog:
-removed one supply point
-fixed the bathroom/storeroom, walls now work like walls should
-Added reverb environments
-Fixed floating barriers during holds
-Fixed shrunk shelves (How did noone notice these?)
-Reduced number of colliders by a few hundred
-Holds FINALLY work like they should
-Spawn locations are now a bit safer, I hope
-Added a few objects to add cover, nothing much tho tbh
-MORE FUNKY (funky only)
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: