TNH BGM Imitation
Rock, metal, or whatever rumblestep means, I have no idea, but the song is awesome regardless. Now fixed! (again)
About this mod Author’s original text
TNH_BGM_Imitation
This one took way more effort and time to conform to TnH limitations than the last one, but here it is.
Honestly, not bit dissapointed that I couldn't figure out a way to make the short/slow loop seamless, but I think it turned out ok.
Might come back to this one to tinker, probably not.
Imitation is a song by cdk and Shuriken255, it's pretty neat.
This might qualify as fair use?
V1.1.1
- Improved intro -> short loop flow
- improved transition -> long loop flow
- corrected long loop gap
- fixed gap at end of transition
- balanced volume a bit
Known issues
- short loop still isn't quite right. I spent hours on that one already, so for today I just wanted to push these fixes out.
- the music might be a bit quiet as a whole, decibels look good but I have a feeling LUFS would tell a different story...
V1.1.0
Tweaked or reworked most of the files in hopes of:
- fixing sound gap at end of intro/beginning of short loop
- sacrificing some sound quality to better preserve original flow
V1.0.0
Original version
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: