TNH Announcer Io

v2.0.3·Updated 2023-03-02

An attendent breaking her protocol as her life is on the line

Screenshots 2 screenshots

About this mod Author’s original text

Click the image below for the YouTube Video

TNH Announcer Io (1st Person Announcer)

Life is precious, it has meaning. Follow along as this drone named "Io" struggles to understand that.

Potatoes BGM Loader Update!

This announcer has now been made with the new formatting standards of the PTNHBGML Tool. Any announcer using this format can be chosen in-game, allowing for more diverse TNH experiences!

ElevenLabs Update [2.0.#]

An expansion of the character with plenty more voicelines thanks to the power of the AI, ElevenLabs. This allows for a bigger picture to be painted, rather than to be stuck with set voicelines from Code Vein with no coherence to TNH.

Sources

"Io", the character and her voices, belongs in Bandai Namco's game "Code Vein". [1.0.#]

Io's voicelines have been expanded with ElevenLabs.io [2.0.#]

Added Io's Code Vein Bank file, which comes from the gold collection. It is "Underworld" by VAMPS!

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

Potatoes-Potatoes_TNH_BGM_Loader

File & checksum

Filename
TNH_Announcer_Io-2.0.3.zip
File size
100.2 MiB