TitanFall2 Jumpkit

v1.1.0·Updated 2025-07-21

This is no joke...

About this mod Author’s original text

Titanfall2 Pilot jumpkit

This is a pilot equipment we found in the ruins of the planet Typhon.

Click the lever on top to power the kit and put it on your backpack slot.

we don't know how it works and what else feature it has, only knowing when IN THE AIR and SWING DOWN your arms, it can let you jump high and running on the walls (perhaps jump again when you left a wall).

Issues

We don't know it will work on which locomotion and will not work on the others.

The testing pilot burdened down trying to pass the training scene.

Change Log

1.0.0 Added jumpkit in Tools\&toys------>Backpacks.

1.1.0 Removed limit where you have to grip both hands to jump, added wall distance keep system.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoaderWFIOST-H3VRUtilities

File & checksum

Filename
TitanFall2_Jumpkit-1.1.0.zip
File size
8.7 MiB