ThirdLaw
[Watch Video] (ALPHA TEST!) Adds small animations to gun interactions like 'Reload' & 'Slide/Bolt slamming' so it feels more like Call of Duty. All values customizable in Config panel.
About this mod Author’s original text
Newton's Third Law
[>>[TUTORIAL_VIDEO: How it looks]>[feedback form]>[Feedback form]<<](
Planned Features
- [✓] Release it working with majority of guns.
- [✓] Allow deep customization of every force animation.
- [_] Tune default values so insert/remove mag is less janky.
Versions
0.0.4
- Removed otherloader from dependencies, added sodalite.
0.0.3
- Adds back "Closed Bolt" patch, but won't affect recoil if you are firing.
0.0.2
- Removes patch from "Closed Bolt" which affected recoil while gun was shooting. Bolt "Handles" still work with animations.
0.0.1
- Adds mag release/insert and bolt+slide pull/release animations.
- Adds customization options for every bit.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
nrgill28-Sodalite