TDs Phonk Mixtape Soundtrack
A TNH Soundtrack that randomizes between banger Phonk tunes in-between takes and holds. Goodbye old BANK files, hellooo soundtracks!
About this mod Author’s original text
TD's PHONK Mixtrape Soundtrack
Within the same spirit as those free mixtapes you'd find in your doordash orders its the mixemup hold theme collection of PHONK tunes. PTNHBGML 4.0 enables the randomization needed to spicen up your Take and Hold experience. This soundtrack demonstrates a little of that randomizer power.
This being the first soundtrack I've released, updates will take some time, as to improve its mixing in terms of sound quality and audio cuts, Its a new tech and I'm a slow learner after all.
H3VR PHONK Mixtape Playlist
Many thanks to Potatoes for updating PTNHBGML, this soundtrack stuff is a ton of fun to make for H3VR!
Note, the randomization isn't controlled, it is 100% random, and you can get the same themes playing in repeated succession. The best way to sample this soundtrack is to play Beginner Blake and go nuts with it!
Updates
V1.0.1 -- Readme fixes
V1.0.2 -- Preview should now work
V1.0.3 -- Updated Preview, to prevent cut off and removed the 4th horribly spliced preview song
V1.1.0 -- Audio Balancing of existing songs. Added two new songs, one for takes and one for holds. Updated the YT playlist to include them.
V1.1.1 -- Soundtrack name fix
V1.1.2 -- UNDID THE SECOND SKIP TRICK. I thought I didn't do this trick so I only needed to update the majestic playlist. WHOOPS. I am sorry this slipped for a bit of time. No more second delay between song transitions.
V2.0.0 -- Expansion! 3 new DEATHPIXIE Hold Themes and 10+ Take Themes to mix up the in between action! Check out the playlist for the updated songs!
Updated Murder On My Mind take theme and TNH Lobby Preview theme
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: