TDs EDM Mixtape Soundtrack
Here comes the drop! A soundtrack featuring a personal collection of my favorite EDM tunes, the majority being nearly a decade old.
Screenshots 1 screenshots
About this mod Author’s original text
TD's EDM Mixtrape Soundtrack
10 years ago, I was a high schooler living what I now perceive to be the golden age of EDM. Big names come to mind, such as Knife Party, Skrillex, UKF, and Monstercat, as well the endless rush of "indie" artists looking to make it big on Soundcloud. A daily surplus of songs, and all the time I could ever ask for to listen and enjoy these songs.
Some songs age like wine, others like black mold. Tastes get refined, preferences change, new genres get the limelight and others fall off. What I'd give to remember the indie artists whose songs meant something to me when I was a teenager.
This is the collection of EDM songs that I've remembered fondly, that I would listen to today with no issues. Jamming out to music is what I love to do during TNH sessions so this soundtrack is primarily for me. If our tastes align, well, you'll be in for a treat.
This mixtape will be much like the Phonk mixtape, a different set of songs for takes, an elaborate song mix for each hold theme. These hold themes in particular, they all have progression in mind. With each hold layer, comes a new phase of the hold theme, for up to three hold layers is this supported. Great for any classic TNH character!
H3VR EDM Mixtape Playlist
Bless Potatoes for introducing the soundtrack system for PTNHBGML. Some of these songs would've suffered greatly by being limited with the BANK file system.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: