TABG Rare Weapons
Rare Weapons from the lowest-poly Battle Royale Game
About this mod Author’s original text
TOTALLY ACCURATE BATTLEGROUNDS. They got some wacky rare weapons. Consider this a high-poly rendition of some of them, each one featuring some quirky abilities.
You get:
- AWPS-74U - Tired of your AWP being too slow to fire and too precise? How about making it full auto?
- Burstgun - Forget about three-round-burst, this M16's only fire mode is an uninterruptible full-mag burst!
- Glockinator - a machine pistol with not one, but TWO Glock 18s strapped together! Pairs well with the Yolographic Sight!
- Pullgun - this cut rare variant of the FAMAS pulls you toward any target you shoot at!
- Megagun - This red-hot minigun will blast you off into space!
- Really Big Deagle - A really big Deagle!
- Really Big Barrett - A really big Barrett! With blast jump!
Changelog
V1.0.1 -- Fixed the object temperature bug with the megagun
V1.0.0 -- Initial Release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
devyndamonster-OtherLoadercityrobo-OpenScripts2Andrew_FTW-FTW_Arms_AFCLOkkim-Bag_Of_Scripts