TABG Rare Weapons

v1.0.1·Updated 2025-01-08

Rare Weapons from the lowest-poly Battle Royale Game

About this mod Author’s original text

TOTALLY ACCURATE BATTLEGROUNDS. They got some wacky rare weapons. Consider this a high-poly rendition of some of them, each one featuring some quirky abilities.

You get:

  • AWPS-74U - Tired of your AWP being too slow to fire and too precise? How about making it full auto?
  • Burstgun - Forget about three-round-burst, this M16's only fire mode is an uninterruptible full-mag burst!
  • Glockinator - a machine pistol with not one, but TWO Glock 18s strapped together! Pairs well with the Yolographic Sight!
  • Pullgun - this cut rare variant of the FAMAS pulls you toward any target you shoot at!
  • Megagun - This red-hot minigun will blast you off into space!
  • Really Big Deagle - A really big Deagle!
  • Really Big Barrett - A really big Barrett! With blast jump!

Changelog

V1.0.1 -- Fixed the object temperature bug with the megagun

V1.0.0 -- Initial Release

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoadercityrobo-OpenScripts2Andrew_FTW-FTW_Arms_AFCLOkkim-Bag_Of_Scripts

File & checksum

Filename
TABG_Rare_Weapons-1.0.1.zip
File size
105.2 MiB