SWAT RFT Assault Rifle

v1.0.2·Updated 2024-02-24

Ready up.

Screenshots 2 screenshots

About this mod Author’s original text

The SWAT RFT Assault Rifle

Truth be told, I never got along with the SG55X series of rifles. In Battlefield 4 and Battlefield Hardline, they were so bland and unappealing, and yet I always found someone else using them extensively. In Black Ops 2, the SG rifle equivalent, the SWAT 556, was a burst only rifle, and to me that appeared to be hitting a demographic only for that purpose.

With the SWAT RFT, it's hitting some right notes with me. Despite not being an ace in any field, a middle of the road weapon, it has a profile that sits right with me. 5.56 slaps in H3, and therefore, you can do plenty of damage with this gun in hand.

That being said, it's source material shows signs of flaws in terms of the weapon's bolt system. In the source material, it doesn't reciprocate, and hell, even a full reload, the charging handle is rotated, but not slid back like it should be. So, creative liberties well needed, the bolt functions exactly like a regular SG550 do. A fictional branch of the SG series of rifles, still delivering a satisfying punch like any other.

Features

All the standard fanfare of the SG550, from the mag latch to the mag and bolt releases. Picatinny and Muzzle mounts as well!

Planned Updates

I need a drum for this sucker. I think we might get crossed over with MW '19. They had a drum, right? An SG series rifle deserves a drum.

Sources and Credits

Assets come from the game Call of Duty, Black Ops 4

Thank you Kirloper for your assets repo!

Updates

V1.0.1 -- COMPLETE TEXTURE OVERHAUL. Literally all the materials were wrong in one way or another. These new textures and texture tweaks will bring the gun closer to the way it looks in the sauce material.

V1.0.2 -- Readme restoration, PB compatibility

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoadercityrobo-OpenScriptscityrobo-OpenScripts2WFIOST-H3VRUtilitiesArpy-PuppyScripts

File & checksum

Filename
SWAT_RFT_Assault_Rifle-1.0.2.zip
File size
32.9 MiB