Stingray S6 Underwater Rifle
Broken? Meta? Maybe I just want to watch the world burn...
Screenshots 2 screenshots
About this mod Author’s original text
The S6 Stingray "Underwater" Rifle
The same spirit as the Devyn's APS Rifle, but with an "explosive" personality... Because this comes with its own explosive rounds, as found in the source material, with all the lethality from the source material.
For real, this gun carried me to earn my first and only Nuclear in all the Call of Duty multiplayers, POST nerf. Pre-nerf, this was a force to be reckoned with, and you'll witness its might in H3VR.
Features
Explosive, forced 2 round burst, one-sided compatibility with Devyn's APS rifle. This magazine will not fit in his rifle, but his magazine will fit in mine. The ammo, on the other hand, will be compatible with both guns.
Also allows for muzzle and picatinny rail attachments. Cuz you know... You need those for flechette rounds under da sea.
Sources and Credits
Assets come from the game Call of Duty, Black Ops 4
Thank you Kirloper for giving me the opportunity to implement this gun with your vast COD asset repo!
Updates
V1.0.1 -- Magazine can now eject / load rounds (thanks Kuromi for the report!)
V1.0.2 -- Texture overhaul, switch from C to S textures, closer to the source material now. Also, Devyns APS Magazines are now a secondary, so regular flechette rounds are an option!
V1.0.3 -- Readme restoration, PB compatibility
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: