StickyCylinderCartridges

v1.2.0·Updated 2023-03-02

Makes fired cartridges stick inside a revolver cylinder, forcing you to use the ejector rod. Chance of successful wiggling out of cartridge can be configured. Also gravity based ejection and adjustmen

Screenshots 1 screenshots

About this mod Author’s original text

StickyCylinderCartridges

Makes fired cartridges stick inside a revolver cylinder, forcing you to use the ejector rod. Chance of successful wiggling out of cartridge can be configured.

Also adds configurable ejector rod ejection failure (disabled by default).

Furthermore adds options to configure gravity based ejection and adjust the force for jerk out ejection as a accessibily option.

Changelog

v1.2.0 Added config option to invert fired/unfired behavior, making unfired rounds sticky and vise versa.

v1.1.0 Added config option to enable easier jerk out and added gravity based ejection.

v1.0.1 Added config option for ejector rod failure. now you can do the iconic ejection fumbling yourself!

v1.0.0 Initial release.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

nrgill28-HookGenPatcher_H3VR

File & checksum

Filename
StickyCylinderCartridges-1.2.0.zip
File size
36.6 KiB