StA52 Assault Rifle
A high-capacity bullpup assault rifle with a unique manual of arms, the StA-52 Assault Rifle (from the Helldivers 2 x Killzone collaboration) is a versatile combat tool.
Screenshots 1 screenshots
About this mod Author’s original text
StA-52 Assault Rifle (from Helldivers 2 x Killzone)
An import from Killzone's Stahl Arms, the StA-52 Assault Rifle combines the firepower and profile of a standard assault rifle with the high capacity and cumbersome reloading procedure of a belt-fed machinegun. The StA-52 boasts a larger magazine than the standard Liberator assault rifle, multiple Picatinny rail mounts (including hidden rails on the top and forend), an integrated flashlight, and a rear flip sight. However, magazines can only be swapped when the rifle's top cover is opened, which can slow down reloads.
Features
- StA-52 Assault Rifle (56 rounds of bullpup goodness. Found under Assault Rifles in the item spawner)
- StA-52 Drum Magazine
- 5.5x50mm SEAF FMJ (a standard, punchy intermediate cartridge)
Attributions
All assets from Helldivers 2* are property of Arrowhead Game Studios.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: