SR Sosiggun Soren
A SupplyRaid + SafehouseProgression character that explores H3VR's impressive collection of sosigguns. Ammo is scarce, so you'll be scrambling to take and use the enemy's sosigguns -- if you're lucky,
About this mod Author’s original text
SR Sosiggun Soren v3.4.5
Whenever I got bad weapon drops in SupplyRaid, I would pick up and use the enemies' sosigguns. It sometimes felt like cheating, especially if they had decent sights and higher power than I was supposed to have, so I decided to make a SupplyRaid character where using sosigguns isn't cheating.
Sosiggun Soren is a character for the SupplyRaid game mode, balanced for use with Safehouse for H3MP (recommended even for solo players) or SafehouseProgression. Soren's playstyle is built around having limited ammo for your regular guns; you'll need to conserve ammo by grabbing and using sosigguns where possible. If you're lucky, an enemy might drop the real version of a sosiggun for you to bring home -- there are 51 guns, 6 melee weapons, and 4 super-rare guns to collect.
As-designed SupplyRaid settings
- Spawnlock Enabled, but don't spawnlock ammo or frag grenades.
- Soren uses ammo scarcity to motivate you to use sosigguns, so having infinite ammo undermines that.
- With Spawnlock Enabled, you can reload empty sosigguns by shaking them. I like to throw away empty guns and get new ones, but it's up to you! Only fully empty sosigguns can be reloaded -- most sosigguns have an open-looking chamber when they're empty. You'll hear a rattling brass sound while you're shaking, and a Ding! when the sosiggun is reloaded.
- This also gets around an engine bug where, if Limited Ammo mode is enabled, then revolvers and internal magazine shotguns spawn into the world with a bunch of loose ammo or speedloaders. It all works fine with Spawnlock Enabled though.
Soren's difficulty depends heavily on the characteristics of the enemy faction you're playing against, namely: The armour and weaponry of the sosigs; their respawn rate; and the number that can be on the field at the same time. Soren comes with a custom faction, the Slow Burners, that gives a gentler difficulty curve and more intentional progression in the sosigguns that enemies drop.
Play tips
- You can only extract money when you have at least $5. This means either surviving enough rounds, or selling enough guns.
- Purchased medical items heal instantly, whereas looted medical items heal over a few minutes.
- Purchased frag grenades have an impact fuse, and have a larger blast radius and can be thrown further than looted grenades, which have a timed fuse.
- New magazines are expensive to buy. Instead, loot them from enemies or use guns that have internal magazines (revolvers, bolt actions, shotguns, lever actions).
- There is no Ammo Refill table. Buy ammo at your safehouse (use PackersVendingMachines or just throw away tokens when you spawn ammo) and bring it with you.
- A grappling hook, range finder, and flashlight are free at supply points if you need them for the map you're in.
- Stun grenades and smoke grenades are free at every supply point. Use stuns to disable approaching sosigs. Use smokes to obstruct bad sightlines, especially when you're outranged.
- Looted weapons come with the bare minimum, e.g. a shotgun drops with a box of 5 shells. Weapons that you purchase from the Buy Panel come with significantly more ammo, and sometimes better magazines and other attachments.
- If you're having trouble with armoured enemies, try using the sosiggun versions of full-power rifles (Mk14 EBR, Garand, PSG1, Dragunov).
- Machinegun belts can't be reloaded with regular cartridges. You'll need to buy a new box every time if the MG you want to use does not take magazines.
Known issues
- SafehouseProgression can fail to extract to safehouse. This is a known issue with the original version, so Safehouse for H3MP is recommended even for solo players.
- Unwanted ammo spawns in Limited Ammo mode. There is an engine bug where, if Limited Ammo mode is enabled, then revolvers and internal magazine shotguns spawn into the world with a bunch of loose ammo or speedloaders. I have reported this bug.
- Sometimes double attachments spawn from the Buy Panel. I have made s
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: