SPM MorePfps Example
[Example Mod for Safehouse Progression Mode] For modders to use as a sample when adding new profile pictures for their characters.
About this mod Author’s original text
Profile pictures Example mod
Who: For modders to use as an example when making their own "Safehouse Progression Mode" config mods.
What: Contains these README instructions, a sample shpfp_ChesterFace.png file, an icon.png, and manifest.json. The sufficient resources for a newbie modder to copy the entire folder and make their own mod from.
When: NOW!
Where: If using R2ModMan (aka R2MM) you can find this folder under the path: "C:\Users\\AppData\Roaming\r2modmanPlus-local\H3VR\profiles\\BepInEx\plugins\NGA-SPM_HousePrices_Example"
Why
If you just wanted to add your own profile picture, you can drop it in the NGA-SafehouseProgressionModeCode_Beta mod folder with the shpfp_ prefix as a png. But if you want EVERYONE ELSE to have a selection of your desired pfps, this is the mod sample to follow.
Details
- For "Safehouse Progression Mode" to load your item prices into the game, your PNG file name must have the prefix shpfp_ and file type png
- For best results the image should be about 300x300px in size.
- To see it ingame, go to the Safehouse Progression Mode "Launcher" map, select a character, and just click the left/right arrows to cycle to yours, then click the Update Profile button at the bottom of the screen.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.