SpaceAnchor
Built for MetaQuest VD users with passthrough function.
About this mod Author’s original text
Space Anchor with GreenScreen Map
Built for MetaQuest VD users with passthrough function.
For your eyes' health censern.
DO NOT ENTER Without passthrough function enabled and set filter to pure green!!!!!
Map don't have item spawner, Use tool box to generate items instead.
How to use the space anchor?
First find the SetSpaceAnchor button in custom buttons in wristmenu.
After toggle it, point your hand towards one corner of your play space and hold trigger until a flag placeholder appear.
Release trigger and a red flag will be set up.
Then do the same to another corner of your play space and this time will be a green flag.
With two flags set up, save your scene with your items placed in position as you like.
When next time you entered the scene, place the same flag at the same corner of your play space.
Then load your saved scene, and everything will return to the correct place (mostly).
After scene located, toggle the function until all flags are disappeared.
IRL funiture simulation
To simulate furnitures in real life, you can find simple anchorshapes in Tools&Toys----->AnchorShapes category.
When shape spawed, grab it with one hand to move it, and second hand grabbing will cause it change its shape with your hand.
After a few seconds without being grabbed, the shape will turn to green and be filtered by VD if you set it correctly.
To make it visible again, when both hands empty, hold grab button for few seconds and they shall appear.
Put them in the place where your furniture is.
Hand Shape Filtering
If you want a filter that solving ingame items blocking your hands, click each hands back and see if it works.
Change Log
0.0.1 Added the map and function.
0.1.0 Added simple shapes that can be resized to fit furnitures irl.
0.2.0 Added hand shape filtering and space fixing.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: