SourceEngine ToolsCamos

v1.0.0·Updated 2025-06-27

HANK!!! DON'T USE BLOCKBULLETS1!!

Screenshots 1 screenshots

About this mod Author’s original text

Source Engine Tool Camos

The iconic textures of Source engine tool materials, materials with special properties such as invisible collision or indicating the skybox. Includes the favorites:

  • Vis
  • Skip
  • Hint
  • Area Portal
  • Visuals
  • Skybox
  • Skybox 2D
  • Invisible
  • No Draw
  • Clip
  • Clip
  • Player Clip
  • Block Bullets
  • Misc
  • Trigger

DISCLAIMER: Please note the materials do not actually function like their Source engine counterparts.

NOTE: "Vis" is a word associated with Source's occlusion culling system, whereas the "Visuals" category refers to tools with visual effects.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

NGA-CamoShop

File & checksum

Filename
SourceEngine_ToolsCamos-1.0.0.zip
File size
146.1 KiB