Sniper Shield
A sniper shield that can be placed on the ground to make a safe prone firing position. Only fits in backpack slot.
Screenshots 1 screenshots
About this mod Author’s original text
Find it in Melee-Shield.
Obviously it's only for making yourself a safer sniping position, but we all know someone somewhere won't use anything in their intended use. Place on the ground or any other suitable environment, get behind, and simply poke out your rifle through the peep hole to snipe safely. Left or right pad click to switch between handles.
You can carry it only in hand or backpack slot (behind your neck). This was done to balance its protection value in relation to regular backpack's benefit of additional carrying capacity. If you like to play on custom maps with item spawner and limited ammunition, this shield may or may not give you a new loadout option to try out.
Put the middle of the shield in the backpack slot and let go of the shield. If you hear clanking sound, it is now stored in your back. Alternatively you can also lean forward and access the same slot through your chest.
Although it can block most of the sosig-fired projectiles, it is not impenetrable. Some sosig guns such as M16, M60, and Scout can penetrate your shield from certain angles.
Historical information can be found at the spawn table.
Manual Installation
Open the.zip and extract Greys_SMLEMkIII_BF1.deli into steamapps\common\H3VR\Deli\mods. Rest of the zip content are there compliance, and not needed for manual install.
Changelog
1.0.2
- Assigned physical material. The shield can now be penetrated by sosig rifles and machine guns from certain angles.
1.0.1
- Disabled grip rotation override. This should make it easier to adjust the shield's position.
1.0.0
- Initial release
Credits
The Sniper Shield model is ripped from Battlefield 1.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: