SG12 Shotgun

v1.0.6·Updated 2024-02-25

Shotgun 12? How clever.

Screenshots 1 screenshots

About this mod Author’s original text

SG-12 Magfed Shotgun

That is the abbreviation, right? ShotGun-12? Right? Or is there some zombies lore to be found there?

In any case, this is the SG-12. A magfed shotgun that resembles an AA-12 and...

Oh, wait, in BO4, its closed bolt? But its so perfect for an open bolt configuration!

Fuck it! Lets go with both! Two shotgun configurations, open and closed, each with their own advantages and disadvantages!

Hooray!

Sources and Credits

Assets come from the game "Call of Duty - Black Ops 4". All my thanks for Yung in helping me make the COD Ftrmarket pack. If you wanna make COD stuff too, the pack link is available in the HB2 Discord!

Updates

V1.0.1 -- Decals update

V1.0.2 -- ID Meta data update, should appear in Scifi Sofia now~

V1.0.3 -- Charm Mount update

V1.0.4 -- BO4 Mod Tag Added

V1.0.5 -- PB Compatibility tweaks

V1.0.6 -- Second passthrough

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoaderWFIOST-H3VRUtilitiescityrobo-OpenScripts

File & checksum

Filename
SG12_Shotgun-1.0.6.zip
File size
43.5 MiB