Scythe Dualbore MMG
Dualbore done proper!
Screenshots 1 screenshots
About this mod Author’s original text
Scythe Dualbore MMG
Back and forth the muzzle will fire, some silly Unity animation making this gun appear like its two barreled when its actually one. Wasn't even supposed to make this MMG but I guess I woke up one day and thought, hey, if I'm doing IW specialist weapons, why not BO4 ones too? And that was that.
I think the trailer that introduces this specialist weapon is one of the best trailers they have ever done, but at the same time, it's no replacement to Reaper's in-arm minigun, that overshadows whatever the heck this MMG is... But no timer, no BS, use this MMG against sosigs and wreck them!
By the way, the whole Maxim handle thing, thank you Jerry for making your Maxim guns because that helped tremendously in making mine.
Source
From Treyarch's Black Ops 4
All thanks to Kirloper's asset repo
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: