Sarcophagus
The Chernobyl Sarcophagus as envisoned by GSC game world
About this mod Author’s original text
монолит....монолит....монолит....монолит....монолит....монолит....монолит
the CNPP sarcophagus, as a simple sandbox level. bask in the glow of the monolith as you prepare to venture out into the world.
the only hideout for one who truly loves the zone
lighting is WIP. please beware of storing things here. I'm not yet sure how solid the collision is generally.
there is a spawner panel in the enclosed area to the right of the monolith
for now, the monolith sleeps. but when the time is right it will
more STALKER map ports are on the way. If you want to port a map, I can share my workflow and resources via github.
Everything made by GSC Game World. You can enjoy their legendary games here:
- S.T.A.L.K.E.R.: Shadow of Chernobyl
- S.T.A.L.K.E.R.: Clear Sky
- S.T.A.L.K.E.R.: Call of Pripyat
- S.T.A.L.K.E.R. 2: Heart of Chornobyl
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: