RVN Energy Assault Rifle

v1.0.0·Updated 2025-12-26

Break it apart like a Twix bar!

Screenshots 1 screenshots

About this mod Author’s original text

RV-N Energy Burst Assault Rifle

Fun trivia, the devs called this the Type 1, but we only know it as the RV-N. Melee was the focus with this and by gollee did it melee, especially with those legendary variants. In H3VR, I did try for that melee special effect but, sadly, the attachment script doesn't have clearance to make the gun not fire like Cityrobo's break action script does... So it can still fire even when separated and oooooh does that sting the ocd in me. Salt to the wound is the melee systems of H3VR being kinda shit so it's inconsistent when you melee with the two guns.

Sorry, this should be a bit more positive, the RV-N is in H3VR! Yay Yippee Yay!!

Source

From Infinity Ward's Infinite Warfare

All thanks to Kirloper's asset repo

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

Sora101Ven-FTRPROOF_Dependency_Packdevyndamonster-OtherLoaderOkkim-Bag_Of_ScriptsArpy-PuppyScriptsWFIOST-H3VRUtilitiescityrobo-OpenScriptscityrobo-OpenScripts2

File & checksum

Filename
RVN_Energy_Assault_Rifle-1.0.0.zip
File size
11.5 MiB