RK7 Garrison Burst Pistol
A very posh pistol for a very posh individual.
Screenshots 2 screenshots
About this mod Author’s original text
The RK7 Garrison
The B23R and RK5 aren't on the same level, this gun flosses on them in terms of style. The indented grips, covered in decals, and a pronounced radium sight to really seal the deal. In BO4, the flaws and unfair TTK give it no chance to shine no matter the gamemode, be it MP, Zombies, or Blackout... But, in H3VR, you can go ahead and smash it in your eyeholes and observe it for all its worth. It is eye candy, without a doubt, with the power of 9mm to make it a worthy sidearm.
The RK7 Garrison is an alternative take on an M93R. From the fire select options to the grip to the ergonomics in general. That being said, is it possible to think that they made a gun look better than its source material it was inspired by? Blasphemy!
Features
The Foregrip can be gripped, unlike the M93R being a case of hovering close to it. Find a preference and see if gripping is for better or for worse!
Muzzle, Stock, and Picatinny support can be found here. Pistol rail not required, the picatinny rail will reveal itself when an attachment is placed on it.
Planned Updates
The gun came with two different stendos, and I plan on adding them both down the line. Every other attachment is kinda meh.
Sources and Credits
Assets come from the game Call of Duty, Black Ops 4
Huge props to Kirloper for being a sponsor of the Space Race, providing all the assets I could ever need!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: