RGray PlayerBody
Looks could be deceiving.
About this mod Machine translation
R-Grey PlayerBody
The most military of all the anime avatars thus far, digital deco'd and with eyes that can kill, this is R-Gray or R-Grey, depending on if you are US or UK. This avatar was introduced to me by PianoCatVR but its design was what stuck with me until today. Looks like a character you'd find in GFL or the like.
Outfitted with a custom blink animation as it doesn't have a blink blendshape, this should be a welcome addition to your collection!
R-Grey was made by tea shop --
Many thanks to Jerry and Cityrobo for making this specific PlayerBody possible, and the best it can be!
Updates
V1.0.1 -- Fixed right thumb
V1.0.2 -- Damage/Death Emotes added, thank you Jerry for the care package!
To have the Hurt Emotes work, you need to activate the "Light" Player Hit Effects
Options Panel > Simulation Settings > "Light" Player Hit Effects
V1.0.3 -- Emotes have been fixed
V1.0.4 -- Added Catcher Cams. Activate them by toggling the right thigh.
V1.1.0 -- SCSS Update. I know this is one of Catcher's faves. Feel free to scrutinize it if it ain't to your liking, Catcher.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: