Requiem
A large-caliber assault revolver perfect for splatting uncooperative bioweapons, the Requiem revolver from Resident Evil Requiem makes a dramatic, over-the-top appearence.
Screenshots 1 screenshots
About this mod Author’s original text
Requiem (from Resident Evil Requiem)
A standard-issue DSO handcannon, the Requiem revolver is a deliciously over-the-top railgun cleverly disguised as a revolver. I mean, they named the goddamn game after it. What more do you really need to know about its power? Five shots of 12.7x55mm ammunition, double-action. And, to help with recoil, the whole frame and barrel assembly recoil back! And it't got a pink muzzle flash, for coolness reasons.
Controls
- Grab and pull the ejector rod back (like a charging handle) to eject fired rounds from the cylinder, or you can just shake all 5 out at once with your wrist like normal
Features
- Requiem (Sure to put the dead to rest. Found under Revolvers in the item spawner)
- Requiem (Improved) (Fitted with a suite of custom upgrades, it has a lot less recoil but lacks rails.)
- Requiem Speedloader (the easiest way to cram 5 giant rounds into the gun at once)
Attributions
Model is from Resident Evil Requiem*
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: