Redwell SM Shotgun
Don't recognize this BO7 gun? Gee, I wonder why.
Screenshots 2 screenshots
About this mod Author’s original text
Redwell SMSG & UBS Shotguns
Underbarrel Shotguns belong on every gun, Battlefield 2042 got this right when they allowed a Six12 on a LMG and a Sniper Rifle. Why did they waste resources making it only to put it on the Shadow SK?? They could've put this on EVERY GUN if they had the balls to do so!
So you know what? Let's make it happen in H3VR. Not only that, lets make a standalone version because the M26 Mass came with one, and I fancy a little bit of that with this piece right here. Not only that, but lets give ourselves a fictional 15 and 40 rounder magazine, to really let this mothafuckin UBS shine.
(I do need to mention, I am aware of the itty bitty blemishes on the standalone version, it's custom using parts from the Havoc, it shouldn't fit on this gun, but I made it so, so yeah.)
I have no doubt this will make it the most busted and broken underbarrel shotgun in the game, we like to do stuff like that. I don't like how the Corvus and Six12 UBs in the FTRSurplus collection didn't get their flowers, so I will put this shotgun attachment to the stars so that it'll be impossible to ignore.
Like a massive space rock with a red hue floating in space, huh?
Source
From Treyarch's Black Ops 7
All thanks to ACoolRocket for providing these assets!
Updates
V1.0.1 -- Fixed item spawner on the standalone and UBS versions
Thank you Kuromi for the report!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: