R6 Deadeye
An old-school lever-action rifle chambered in the mighty.54 Judgement, the R-6 Deadeye from Helldivers 2 is a potent marksman rifle for the modern galactic frontiersman.
Screenshots 1 screenshots
About this mod Author’s original text
R-6 Deadeye (from Helldivers 2)
Sometimes thought of as a relic of the past, a weapon completely unfit for the galactic battlefield, the humble lever-action rifle is anything but. Favored by SEAF marksmen with an old soul, the R-6 Deadeye is a lever-action powerhouse whose.54 Judgement rounds will happily punch a baseball-sized hole in all but the largest targets. Unfortunately, reloads are slow and frequent; the Deadeye's tube holds just 7 rounds.
Features
- R-6 Deadeye (Antiquated? How about awesome! Found under lever action rifles in the item spawner)
*.54 Judgement FMJ (hard to argue with a.54 caliber lead slug moving at twice the speed of sound)
- SCP-7 "Ranger" 4x Scope (A clear sniper optic with a fixed 4x zoom)
Attributions
All assets from Helldivers 2* are property of Arrowhead Game Studios.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: