R3K Energy Rifles
Two peas in a rocket pod!
Screenshots 3 screenshots
About this mod Author’s original text
The R3K Energy Rifle
This pack has both the base and the Epic variants of the R3K, a bullpup energy rifle. With the base version, a forced 3 round burst. The Epic version, R3KT, comes with the controls to put it to both Semi and Full Auto.
No manual charging required, just put the magazine in and you're ready to fire! I sure do love Potatoes' auto rack on mag load script!
Features
The R3K has an integrated laser sight, something supplementary to compete with the R3KT.
Both can cooperate with picatinny and muzzle attachments!
Sources and Credits
Assets come from the game Call of Duty, Infinite Warfare
Many thanks to Kirloper for his COD asset repo!
Updates
V1.0.2 -- Readme restoration, PB compatibility
V1.0.3 -- IW Modtag added
V1.0.4 -- Third passthrough, R3KT missing modtag, foregrips adjusted
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: