PorkUnknown

v2.0.0·Updated 2024-01-15

Battle Royale! Designed for limited ammo and large maps (but spawnlock works too!). No tokens, only randomized loot from supply points and sosigs.

Screenshots 1 screenshots

About this mod Author’s original text

Pork Unknown's Take and Hold

Battle Royale! Designed for limited ammo and large maps. No tokens, only randomized loot from supply points and sosigs. Upgrade yourself overtime with better armor, healing items, and a selection of weapon attachments.

Feel free to play on spawnlock if that's your jam! Just know that there will be more encryptions and it will be harder to come by grenades so things don't get too easy.

Note: You'll notice some guns spawn with rail hats. This is because I replaced the red dots in the RequireSight table with rail hats, since every gun you get will have iron sights already.

If you'd like more "accurate" looking PUBG guns, please install this Pork Unknown modpack. (Download may take awhile, the modpack contains several Modul mods)

The maps that I recommend playing this character on:

  • Northest Dakota (vanilla map)
  • Aporkalypse Now
  • Wild Wild Wurst
  • TNH Downtown

If you'd like to support my work, buy me a coffee! I'll use anything I earn on Ko-fi for purchasing more assets/models for future mods.

Please give me feedback and bug reports on any of the H3 discords (SirPotatos).

Changelog

[2.0.0] - 2024-01-14

Added

  • Dragunov added.
  • QBU added (M17s vault file).
  • Added Famas G2 to crate.
  • Added K2 (AR18 vault file).
  • Added JS9 SMG. (T-5 SMG).

Changed

  • Totally revamped ammo spawns at supply points. Instead of a bunch of mags that don't work for your guns, simply hold the gun you want mags for when you press the ammo button!
  • Re-designed all vault files to use Cityrobo's Anywhere Rails to decrease amount of rails on the guns which increases performance (and they look cleaner).
  • Re-designed handgun vault files so rails do not block iron sights.
  • Replaced potatoe's jeep with JerryAr's UAZ and Lada Vaz cars.
  • All ModulAR guns replaced with ModulAR2 versions for performance.
  • Replaced ModulAR M16A2 with vanilla C7A1 for performance.
  • M72 LAW replaced with proper Panzerfaust (modded).
  • Modul Mutant replaced with standalone Mutant for performance.
  • MG42 replaced with proper MG-3 (modded).
  • Removed AUG from crate and added to world spawns.
  • Mini-14 now spawns with the new 20 rnd mag instead of the 10 rnd mags.
  • Re-designed P90 vault file.
  • Removed red dot from MP9.

Fixed

  • Overall performance greatly increased by simplifying complicated vault guns.
  • Correct Galil mod added to Pork Unknown Modpack.
  • Fixed mod crossbow not being dropped by sosigs.
  • Fixed incorrect itemIDs on stanag mags after Anton's big AR udpate.

[1.1.4] - 2023-01-31

Fixed

  • Removed Modul M700 and replaced for vanilla R700.

[1.1.3] -2023-01-12

Fixed

  • Adjusted rarities on shotgun and smg pools.

[1.1.2] -2023-01-12

Fixed

  • SLR now only semi-auto as it should be.

[1.1.1] -2023-01-11

Fixed

  • Origin 12 fire modes fixed. Now has proper semi/3-rnd burst/full auto settings.

[1.1.0] - 2023-01-11

Added

  • Added MP9.
  • Added Origin12. (if Ela's Loadout Mod is installed)
  • Added R6 deployable shield as stand-in for the "folded shield".
  • Added rangefinder as stand-in for the spotter scope.
  • Added vanilla R700 has backup to ModulM700 for M24.

Changed

  • FTW Thermite Grenade added in place of molotov. (if that mod is installed)

Fixed

  • Fixed SLR (ModulFAL) vault file again, dunno why it keeps breaking...
  • Fixed Compound Crossbow vault file (item ID changed).

[1.0.0] - 2022-12-16

  • Initial Release with Modmas 2022.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-TakeAndHoldTweakersirpotatos-DrPotatosHomeRemediessirpotatos-PotatoSkinssirpotatos-AltMagssirpotatos-Deployable_ShieldAndrew_FTW-FTW_Arms_Tactical_BackpackMelonCorp-MeloncorpBoxesOkkim-Remastered_Cast_Iron_Pan

File & checksum

Filename
PorkUnknown-2.0.0.zip
File size
4.7 MiB