POMZ Mine
Mine mine mine
About this mod Author’s original text
POMZ Anti-Personnel Mine
The POMZ is a Soviet-designed fragmentation antipersonnel mine widely used around the world since its introduction in the mid-20th century. It's simple, easy and just need a wire.
And it'll work about the same way here! Just place the mine on the floor and a wire will run through, creating a trigger zones for any unfortunate sosigs (or you) to go through.
A small arrow will indicate where the wire will shoot out, to help those who isn't sure. It'll appear when you hold it.
And as an addition, there is also a version where the mine is in the middle with two lines running away from each other, perfect for larger coverage!
Features
- A pair of one and two trip-wire mines!
- Just place them down and a wire will run through. Be careful, it can't be disarmed!
- Can be found in Tools > Remote Explosives
Model from SeT4_ of SketchFab. Thank you Admiral and Wulfe for the support!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: