PG3D Mining Camp TnH
A small, mostly-open mining operation ported from Pixel Gun 3D, as a Take and Hold (TnH) map! Warning: difficult!
Screenshots 1 screenshots
About this mod Author’s original text
Mining Camp (from Pixel Gun 3D)
A curiously cubic pint-sized mining operation from Pixel Gun 3D, Mining Camp is a close-quarters focused Take and Hold (TnH) map that offers constant action and high difficulty. On a map this small, there's never
a dull moment, so watch your six and keep your weapon(s) cocked and locked.
Also check out the Sandbox version!
Features
- 8 supply points and 5 hold points
- A decent amount of cover and a mix of long-ish and extremely short sightlines
- It's very difficult - don't say I didn't warn you!
Attributions
Pixel Gun 3D* and all of its assets are property of Cubic.Games.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
nrgill28-Atlas