PG3D Dead City Sandbox

v1.0.0·Updated 2026-04-06

Post-apocalyptic and devoid of life, Dead City (from Pixel Gun 3D) is a generously-sized battleground with multiple landmarks. For Sandbox!

Screenshots 1 screenshots

About this mod Author’s original text

Dead City (from Pixel Gun 3D)

Haze hangs in the air over the Dead City, its inhabitants long since eaten, missing, or fled. However, strange talking hotdogs have taken their place?? For Take and Hold, 6 hold points and 13 supply points offer lots of fun!

Features

  • 13 supply points and 6 hold points
  • Mostly short to medium-range fighting
  • Multiple large landmarks (Blockmart, Hospital, School, Bridge)
  • Ambiance! Painstakingly recreated lighting!

Attributions

Pixel Gun 3D* and all of its assets are property of Cubic.Games.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

nrgill28-Atlas

File & checksum

Filename
PG3D_Dead_City_Sandbox-1.0.0.zip
File size
81.9 MiB