OpenScripts2
OpenScripts2: Return of the Impossible!
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About this mod Author’s original text
OpenScripts2
New and refractored, made a single DLL that complies to C# naming conventions and improved with the experience I gained working on OpenScripts.
MeatKit implementation only. Now includes a zip-archive with a DLL for MeatKit's "Script -> Import Single" function, so you can start implementing it into your mods right away!
Enjoy OpenScripts2: Return of the Impossible!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
nrgill28-HookGenPatcher_H3VRnrgill28-Sodalite