Nio PlayerBody
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Screenshots 1 screenshots
About this mod Author’s original text
Important for the best PlayerBody experience
To have the Hurt Emotes work (if the PlayerBody has them), you need to activate the "Light" Player Hit Effects
Options Panel > Simulation Settings > "Light" Player Hit Effects
My PlayerBodies have Catcher Cams for cinematic shots. Activate them by toggling around the right thigh.
Thank you for reading!
Nio PlayerBody
Not the Nio you know of. From that one Nintendo RPG game. Even though she looks very similar they are not one the same.
I wanted to use the 3d model showcase icon but the darn barcode was a pain, so the thumbnail uses the 2d titlecard imagery instead, the one that makes it seem like she was from an anime or, maybe, an RPG published by Nintendo hmmmmm...
Sources/Credits
Nio was made by FLASTORE -
Thank you Jerry for the PlayerBody template!
Thanks Cityrobo for the compatible DynamicBones unitypackage!
Updates
V1.1.0 --
SCSS Update
This PlayerBody is now updated with Silent's Cel-Shading Shader, promoting the intended look of this model whilst also remaining compatible with H3VR/Unity lighting and firearm muzzle flash.
This will be the new standard for future upcoming anime/cartoon PlayerBodies, as I welcome the utility this shader provides for the current roster.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: