Namco Arcade Lightgun
Due to lack of light, now shoots 45acp
Screenshots 2 screenshots
About this mod Author’s original text
NAMCO Arcade Light Gun
Made by Prime VR!
Are you ready to relive your childhood arcade dreams but with a twist that'll make your enemies tremble? Introducing the NAMCO Light Gun Mod! This isn't your average quarter-munching blaster – it's been beefed up to fire 45 ACP rounds. Imagine taking on your game's toughest foes with the same gun you used to blast enemies in Time Crisis, now packing some serious firepower. Nostalgia meets over-the-top action in this mod that transforms your pixelated pew-pew into a thundering BOOM. Get ready to mash those buttons and unleash a blast from the past – literally! It's time to show your enemies what happens when Retro meets Rambo.
Featuring:
- BLUE/RED Skin variants integrated into Modul Workshop with wear
- Flick it Down and Up quickly to reload
- Spin those suckers away with analog up or A/X
- Integrated Toggleable laser
- Time Crisis SFX
This works like most handguns, except your safety switch has turned into a spinning button and you can't manually reload it, flick it down and up to do so.
Special thanks as always to the H3VR Homebrew & modding community, in special to @42nfl19 for setting up the bounty.
Watch the DEMO video below by 42nfl19
Become a subscriber if you'd like to thank me:)\
For any bugs or improvements please feel free to contact me on discord @primevr
Changelog
V1.0.0:
- Initial Release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: