MW19 Shotguns

v1.0.6·Updated 2022-09-10

The 725, Jak12, 680 and VLK shotguns, all customisable!

Screenshots 4 screenshots

About this mod Author’s original text

RECCOMENDED MODS

| Meat's ModulShotguns | The Model 680 is cross compatable with 870 parts, since they are literally the same gun |

|---|---|

| AndrewFTW's "Ela's Loadout" | Because of the origin 12 and swag. |

1.0.3 color fixed vlk, 680 round vis fix

MW19 SHOTGUNS

all of them (excluding the dp12 and origin)

all shotguns are modular, the 725 has a removable foregrip and stock, the jak12 has a barrel you can swap out, the vlk has a removable barrel and pump-grip and of course the 680 is fully modular.

Also: The 725 has a mode fire switch button near the lever release and the VLK has a physical mag release.

Some attachments on some guns will glow when you hover over their deattach points, as well as showing helpful indicators if the attachment has more attachment points.

CREDITS

activision - mw19 assets

small bugs

the vlk can be pumped from any attached foregrip

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoaderWFIOST-H3VRUtilitiescityrobo-OpenScripts

File & checksum

Filename
MW19_Shotguns-1.0.6.zip
File size
100.9 MiB