Mute Sosig Explosions
Silences the meat explosion when sosigs' dead bodies explode
About this mod Author’s original text
Mute Sosig Explosions
Silences the meaty explosion sound when sosigs' dead bodies or individual links explode. Best used with sosig-dense TNH characters so you can actually hear something over all the corpses. Does not mute the physics impact sound of meat chunks hitting the ground, on purpose. If you want that sound gone, Anton added an option to remove the effect entirely a few months ago that should suit you just dandy.
At a glance, I don't believe this sound is used for anything else, so there should be no collateral but I can't be completely certain.
Demonstration video
Also the demonstration for Sosig Steppies, which is also good and you should definitely look at:)
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: