ModularWorkshop

v1.3.1·Updated 2026-02-26

Who said Modular Mods had to be laggy?

Screenshots 1 screenshots

About this mod Author’s original text

Modular Workshop

This is a dependency and loader for the revolutionary Modular Workshop system, that allows for modular weapons without the large performance impact that usually accompanies them.

Benefits of Modular Workshop weapons:

  • Much better performance compared to regular, attachment system based modular weapons.
  • Less clutter in the item spawner.
  • Faster swapping of parts. Build your own personal weapon in no time!
  • Allows anyone to add new skins for weapons. Even vanilla and other modded weapons via the use of the Universal Modular Skin System!
  • Hugely reduced development time for implementers due to the massive reduction of required metadata compared to regular modular weapon mods.

Who said Modular Guns had to be laggy?

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

cityrobo-OpenScripts2

File & checksum

Filename
ModularWorkshop-1.3.1.zip
File size
89.4 KiB