ModulAR10Exotic
AR10 with weird chamberings!
About this mod Author’s original text
ModulAR10 Exotic
No, it's not a true AR-10 platform but a madman's vision of what happens when you bring the AR-10 to a whole new level.
Featuring lots of different "exotic" chamberings to bring your AR-10 higher and higher:
- AR10: For all those "normies" who thinks 7.62mm NATO in your AR pattern, features its own sub-chambering when combined with other ModulAR10-like mods.
- G3: Could a cross compatible G3 be a good idea?
- AR15: Bog standard AR-15 lower that can take all your chamberings from yours truly
- AR47: AK style lower!
-.300 Winmag: By using WA2000 magazines, you might be able to turn it into a decent enough sniper rifle.
- BAR: Old fudds just want their.30-06 somehow, takes BAR magazines!
- FG-42: 8mm Mauser may never really die out, so take advantage of its own FG-42 20 rounder magazine and a horrifying welded drum mag of 75 rounds!
-.338 Lapua: Using AXMC Magazines, you want to really, really reach out to touch someone with the big caliber.
- Saiga 12 Gauge: Shotguns in an AR-10 platform? Is it true?
- SVD 7.62mmR: You don't like Dragunov? Too Russian for you? Bring in the American-ness!
- TKB-0145: Experimental 12.7mm Cartridge
- ASh-12: Even more 12.7mm!
Features
- Multiple caliber chamberings for AR-10-like platform
- Uses modularity from many ModulAR2 parts, such as handguards, barrels, grips, etc!
- Most chamberings come with its own compatible lower! Just pick and choose your chambering then bam, you got that lower!
- Can be found in Firearms > ModulAR2
Known Issue
- Due to how the lowers work, you can't really do AK style Mag changes. Sorry.:(
Go support Oxy for his cool models!
Model from Oxy and texturing done by me.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: