ModulAR Toploader
ARs for the upside down folks or Bren gun enthusiasts
About this mod Author’s original text
Modul Toploader for ModulAR2
A set of 3 different ModulAR2 compatible toploading AR platforms!
Introducing the Toploading AR-15, AR-10s and the AR-47s, with their own style of charging handles to boot.
Due to the design and functionality of such platform, expect a different manual of arms, as it seems like someone likes the Bren gun a little too much here.
All of them have to be operated by grabbing the magazine and press a button to remove them, long gone are easy to access mag release button!
The AR-15 is quite standard, with the usual standard sets of modularity for the platform, the AR-10 being slightly different due to bigger ammo but takes AR10 chamberings, as well as the 47 version which takes BRN-47 chamberings (Might get them changed in the future, who knows)
The charging handles are unique in looks and some have different grab points, so have fun experimenting!
Features
- ModulAR2 compatible receivers for fans of the toploading shenanigans!
- AR-15, AR-10 and AR-47 versions of the receivers, something for everyone, chamberings are all available in most platforms!
- Has its own unique charging handles.
- Can be found in Firearms > ModulAR
Model from Oxy, texturing done by me, with lovely support from Tweedy, Admirail and wulfematrax!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: