Modulands 3
ModularWorkshop-compatible weapons from Borderlands 3! Currently includes Jakobs pump-action and break-action shotguns.
Screenshots 1 screenshots
About this mod Author’s original text
Modulands 3
Modular Workshop compatible guns from Borderlands 3! Currently only includes Jakobs shotguns.
Features
- 2 receiver options, pump-action or break-action
- 2 new calibers, 4 gauge and 1.5 gauge
- 7 barrel types, including single, double, and even triple-barreled combinations!
- 3 feed systems for pump-action shotguns, including an internal tube magazine and two detachable magazine options
- 2 swappable firemodes (single-fire or volley-fire) for both break-actions and pumps
- 5 forends
- 3 optics
- 5 stocks, with most including an extra attachment
- 5 tangs
- 3 triggers
- 3 skin options for EVERY SINGLE PART!
Known Issues
- Vaulting a magazine-fed pump-action with a magazine inserted causes it to become stuck in the gun on vault load. So, don't do that.
Credits
- Models and textures from Borderlands 3 are the property of Gearbox Software
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
devyndamonster-OtherLoadercityrobo-ModularWorkshopNot_Wolfie-Modul_Workshop_Platform