Modul 1911

v1.1.0·Updated 2024-01-07

Early Access Edition™

About this mod Author’s original text

Early Access Edition™

Welcome to Modul-1911, a Mod that has been worked on for over two years (And restarted twice, lol.)

This isn't the final version that I wanted out, nor the complete release and spectale that I needed, but It'll do for now!

Features:

  • Indepth modularity system for the 1911
  • Multiple Calibers for bases
  • "Unique" Parts

Thank you all for your support during my modding career, and its a good weight to get of my chest finally releasing this into a stable state.

Enjoy <3

Rest in peace, Transi.

Cheers for those sounds, Meat!

Thank you, Melon, for the models <3

Want to support my work?

Buy me a coffee!

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoadercityrobo-OpenScripts

File & checksum

Filename
Modul_1911-1.1.0.zip
File size
353.3 MiB