MK35 ISR Assault Rifle

v1.0.0·Updated 2026-06-18

Now THIS is a step in the right direction!

Screenshots 1 screenshots

About this mod Author’s original text

MK35 ISR Assault Rifle

You saw how much mud I threw on the M15 Mod 0, right? About how plain that rifle looked? This rifle is leagues better in design and Black Ops revelance. Allow me to explain.

BO2's M27 and BO3's / BO4's ICR. Something must exist in between to transition the two laser beam accurate rifles, and this, THIS, is the perfect transition. The name, "MK35 ISR", is very much a nod to those rifles that came before. The performance aligns, the accuracy is on point, literally, and the appearance... Awesome. Two tone, solid irons, fantastic sound design, oh man this rant is rambling for a little too long.

It came late, but BO7's series signature rifle is here. Fuck the M15, the ISR is it, I can already tell.

Source

From Treyarch's Black Ops 7

All thanks to ACoolRocket for providing these assets!

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoaderOkkim-Bag_Of_ScriptsArpy-PuppyScriptsWFIOST-H3VRUtilitiescityrobo-OpenScriptscityrobo-OpenScripts2

File & checksum

Filename
MK35_ISR_Assault_Rifle-1.0.0.zip
File size
32.5 MiB