MicroMG 9mm

v1.0.0·Updated 2025-12-26

Plant your feet, grit your teeth, and EAT. THAT. HORSE!

Screenshots 1 screenshots

About this mod Author’s original text

9mm MicroMG Chutefeed Minigun

Chutefeed beltboxes are an interesting case. Proposing it to Anton, the retrospect's a bit embarrassing to say the least, because chutefeed is heavily reliant of armature, something I didn't know about at the time and only could know after having a blast with Jerry's PlayerBody template. Making my own code is a super rare occurance, but I am glad I didn't brick my Unity in doing so.

As for THIS gun... BO4 players know how busted it is, how it dominates the lobbies much like the VMP. So, fair enough, it shreds in H3VR as well, blazing through the magazine capacity crazy fast if you get too lost in the sauce. Fair enough though, it is still 9mm, so armored enemies can still stand a chance against it. On flesh or meat tender? Burns them right through.

Source

From Treyarch's Black Ops 4

All thanks to Kirloper's asset repo

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoaderOkkim-Bag_Of_ScriptsArpy-PuppyScriptsWFIOST-H3VRUtilitiescityrobo-OpenScriptscityrobo-OpenScripts2

File & checksum

Filename
MicroMG_9mm-1.0.0.zip
File size
22.3 MiB