MGS3 M1911A1 Custom
".45 huh?"
Screenshots 2 screenshots
About this mod Author’s original text
Metal Gear Solid 3's M1911A1 Custom
Naked Snake's custom M1911A1 given to him by Eva during operation Snake Eater after The Boss field stripped his issued model. comes with it's own magazine and a custom suppressor
Obligatory copypasta
".45, huh? Incredible. The feeding ramp is polished to a mirror sheen. The slide’s been reinforced. And the interlock with the frame is tightened for added precision. The sight system is original, too. The thumb safety is extended to make it easier on the finger. A long-type trigger with non-slip grooves. A ring hammer… The base of the trigger guard’s been filed down for a higher grip. And not only that, nearly every part of this gun has been expertly crafted and customized."
Gallery
Credit
Konami: Mesh and texture assets
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: