MGS3 CQC System Knife
Fist CQC system and a Knife, can knock out Sosigs instead of killing them, and a open script to make your Modded Melee into CQC-Capable easily
Screenshots 2 screenshots
About this mod Author’s original text
MGS 3 CQC System and Knife
Try to remember some basics of CQC
CQC Knife Found in Melee/Tactical
Enable CQC Fist by ToolsAndToys Utilities, remove by WristMenu-Clean Everything
HOW TO USE (IMPORTANT)
While holding a CQC-Capable weapon (or enable CQC Fist), get close to Sosigs, HOLD TRIGGER to preform CQC Restrain, throw them into any direction, while release trigger to preform CQC Throw, this will make them into unconscious
If you want to make your own CQC-Capable weapon
Scripts and Tutorial can be found in H3VR Homebrew/Galleris/Code Gallery
Change Log
1.0.0 You Learned how CQC works from Big Boss, which you can use CQC Knife and CQC Fists, Knife model credits goes to Volks, thanks for him
1.0.1 Updated Icon, Fixed wrong typing
1.0.2 got the size right thanks to melon, also add a throwing knife, brown is the color
1.0.3 Fixed knife grab, its now grab toggle just like guns
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: