Melons Shotclock Pocket Mentor NEXT
Keeps ya on your tippy toes~!
Screenshots 1 screenshots
About this mod Author’s original text
Melon's Shotclock -- "Pocket Mentor" NEXT
I remember when hotmods couldn't do the trick, I never forgot about my desired iteration of the shotclock. Now, its here with the power of Next Gen Skins, the alt version of the gun-dexterity trainer tool, originally from Meloncorp.
Sources
Shotclock was a group project of the combined works of the H3VR Collective. Melon's original shotclock will be a dependency out of respect for his grind to make this tool a reality.
15.ai was used in the making of the voicelines in this alternative Shotclock.
First ever Meatkit-made release! Holy shit was it a struggle but we made it.
Updates
V1.0.1 -- Added a real loophole style backend NEXT VISIONS spawn system that only works for the last gen spawner. This shotclock can be found in Misc (Tools n Toys) > Utilities in both spawners. For the new spawner, use the mod tags to assist in finding it. Just a big circus act in figuring out what works and what don't.
V1.0.3 -- Adds stuff
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: