Mega Twinshock Blaster
DP12 for the whole family!
Screenshots 1 screenshots
About this mod Author’s original text
Mega Twinshock
I remember this blaster having such a buttery smooth prime, nothing could top it since then. And yeah, rare moments when we can use Cityrobo's amazing DP12 scripts, I'm making a lot of mileage with them!
The Twinshock is a 2x5 monstrosity of a shotgun which I was worried I wouldn't find a model of anywhere when Nerf Championships VR went AWOL. Superblast saves me yet again.
Funny, setting up slamfire makes the blaster fire its two shots instantly, at the same time. I wonder if I could make a switch for that in the future, if not another version with slamfire turned off... We'll see.
Sources and Credits
Assets come from the game Nerf Superblast.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: