Mega Twinshock Blaster

v1.0.0·Updated 2024-12-26

DP12 for the whole family!

Screenshots 1 screenshots

About this mod Author’s original text

Mega Twinshock

I remember this blaster having such a buttery smooth prime, nothing could top it since then. And yeah, rare moments when we can use Cityrobo's amazing DP12 scripts, I'm making a lot of mileage with them!

The Twinshock is a 2x5 monstrosity of a shotgun which I was worried I wouldn't find a model of anywhere when Nerf Championships VR went AWOL. Superblast saves me yet again.

Funny, setting up slamfire makes the blaster fire its two shots instantly, at the same time. I wonder if I could make a switch for that in the future, if not another version with slamfire turned off... We'll see.

Sources and Credits

Assets come from the game Nerf Superblast.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

devyndamonster-OtherLoadercityrobo-OpenScriptscityrobo-OpenScripts2WFIOST-H3VRUtilitiesArpy-PuppyScriptsSora101Ven-Nerf_Armory

File & checksum

Filename
Mega_Twinshock_Blaster-1.0.0.zip
File size
9.7 MiB